Casual Hobbyist

Posted by | Posted in Uncategorized | Posted on 27-03-2012

Today I implemented part two of font rendering from font’s exported using BMFont, a handy tool for creating texture pages of fonts. Surprisingly painless! I’ll probably share the code at some point with a simple OpenGL app. Most of the code comes a post on GameDev.net by Promit but rendering blocks of coding and handling formatting is taking more thought. It will in no way be “good” code :)

Also of note; I got one of those home energy monitors, deliberately getting one with the ability to pull XML formatted data of it :) currently highest to get the highest score… I mean the lowest! Lowest, must remember that!

Currently my entire house is using 166 watts… now I just need something to compare that too.

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