Stunt Car Racer

Posted by | Posted in Uncategorized | Posted on 09-05-2012

The other week I helped a guy called Daniel Vernon open source a project that he’s been working on and had created a website for here: http://stuntcarracerwin32.bravesites.com/

Anyway this came about because I was impressed with what he’d done but I found the controls confusing as I always used to play on the Amiga with a joystick. So I emailed him and asked if I could add XInput support for the Xbox360 joypad and he very kindly agreed – sending me the sourcecode in the process.

In the same email I had asked if he was going to open source the project. He was interested but didn’t have time so said that I could do it if I liked.

First up I looked into various open source places and more specifically how to transfer project ownership since I figured it is really Daniels project. Eventually I opted for a SourceForge project using their Git repository (although there is still an SVN repo I need to remove!). With the project uploaded, I created a branch and implemented really basic pad controls, did all the usual and it’s now available in the master.

So why am I posting this? Because he is now also a project admin, there’s a few more things like screenshots and a downloadable zip, and the code is up for anyone to take a look at right here: http://sourceforge.net/projects/stuntcarremake/

Hopefully I’ll even find time to do something useful with the XInput stuff :)

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