Kick Me?
Posted by Game Development, GLSLPlanet, Life, Lua, Pioneer, red ship | Posted on 11-01-2013
| Posted inI wonder if you could use KickStarter a bit differently, to fund individual developers? I haven’t really contributed much to Pioneer this last couple of months since starting at Crytek, it’s just consumed all of my time.
I’d like too contribute a lot more, in fact I have a fecking long list which doesn’t even include all of the things that I’d like to do with it: https://github.com/fluffyfreak/pioneer/issues?state=open
This must be the same for some of the other Pioneer team too but our “real” jobs get in the way of the fun things we actually want to do.
So, how about KickStarter campaigns for individuals?
You list what you want to do, time estimated, and in priority order with whatever you think is a fair rate of pay for doing something you love.
Let say I did it, since I’ve just thought of it and don’t mind publicly discussing my finances :)
What if I could risk working for only 6 months next year (Hah! Again that is!). That would put my minimal funding for it at about £15k before tax to cover my mortgage and bills etc. Stretch goals would take you further through the list of things you hope to cover so I’d have:
- GPU terrain,
- orbitals,
- water,
- Faction Trade value differences.
For the first 6 months, and that would take £15k to get funding, if I got £15k then that’s what I’d deliver in that time before I bugger off and find more paying work, but stretch goals could also be:
- 3D cockpits,
- Threaded Job Scheduler,
- Atmospheric Heating and re-entry effects,
- Temporary decals showing shield hits,
- Rewrite noise system to use graph/nodes.
They could take the rest of the year and require another £15k divided into £3k chunks for each stretch goal.
All of that is just an example list, I think I’d be doing a lot more than that in a year of solid development on Pioneer for a start! :D money is just a guess as well as I haven’t taken taxation into account or indeed how that would even work :/
What I’m wondering from you lot however is what people think of the idea itself? Getting people to pay for individual developers on Open Source projects isn’t a new thing, there’s lots of examples of companies paying developers fulltime, bounties are a common way of funding large features too so it’s not that odd an idea.
Any obvious problems or flaws in the idea?